Parthenos is a former member of the Twelve Heavenly Stars led by Ruphas Mafahl, holding the seat of Virgo, and is a human high priestess specializing in healing and support techniques whose broken buffering ability makes her one of the most dangerous support characters in "A Wild Last Boss Appeared!".
Although she is already dead in the main timeline, she continues to influence the story as a lingering spirit, a former guardian of a divine seal, and later as an heroic spirit summoned back into battle.
Parthenos is the former Virgo of the Twelve Heavenly Stars under Ruphas Mafahl and the only human among them.
In contrast to her monstrous comrades, she stands out as a human who reached level 800 (1000 in her Alkaid form) and still managed to keep pace with beings on the level of dragons and demon kings.
She once guarded the seal of the Celestial Dragon (also called the Solar Dragon) in the land of Vanaheim, which she occupied 200 years before the main story.
This occupation forcefully expelled the Winged People from their homeland, but her actions were actually a secret mission ordered by Ruphas to protect the seal.
By the time of the main story, taking place 200 years after Ruphas’s disappearance, Parthenos is already dead.
However, she remained alive for an absurd 199 years plus her original age purely through stubborn willpower, waiting for her master’s return even though she was only human.
Ironically, she did not die in some grand battle but one year before Ruphas’s resurrection, by accidentally choking to death on a fruit.
Even after death, her obsession with her duty kept her in the world as an apparent vengeful spirit, still maintaining barriers and protecting the seal from beyond the grave.
In life and in death, she trained the orphan girl Virgo, who would later inherit the Virgo seat of the Twelve Heavenly Stars.
When Ruphas returned, Parthenos entrusted Virgo as her successor and had her accompany Ruphas in her stead, since Parthenos herself could not leave her post.
Parthenos’s exact numeric status values are not detailed, but a few key points are known.
Her level is 800 in her normal state and 1000 in her Alkaid (enhanced) state, and her race is human.
She uses heavenly arts (a divine-style magic) rather than conventional magic.
Within the Twelve Heavenly Stars, she is considered among the weakest in direct combat, competing with the Gemini twins for the lowest individual battle power.
Even so, "weak" is relative: a level 800 human who can keep up with those monsters is still a complete anomaly.
Her speed and base stats at that level are high enough that battles between her and other high-level beings are not invisible to the naked eye, unlike some of the more extreme monsters.
Despite her low ranking in direct offense, her support and healing capabilities are described as outright broken.
Ruphas herself and even the player from the in-universe game era see her toolkit and react with a "this is just cheating" level of disbelief.
Parthenos is a pure backline support specialist who excels in healing, buffs, and defensive support.
She normally does not step into the front lines or engage in close combat, instead standing safely behind her allies to continuously enhance them.
If she truly wanted to, she could act as a frontliner with a level 800 plus buffed statline, giving her combat ability roughly comparable to an enhanced version of Castor at level 800.
However, compared to true front-line monsters like Benetnasch or the Dragon King level entities, her direct damage is unimpressive.
Ruphas does not value Parthenos as a damage dealer at all.
Instead, she treats Parthenos purely as a support unit — and that support is so overwhelming that it drastically reshapes battles.
Her buffing speed and intensity are what make her terrifying.
Given even the briefest opening, she can stack enormous amounts of buffs and heals in a matter of seconds, turning allies into unstoppable monsters and sustaining them indefinitely.
There was an instance where Ruphas, at her "weakest" state of level 1000, would normally be able to crush any enemy such that no monster could survive even the brief instant of her blinking.
Yet Parthenos, with only ordinary guards at her side, managed to hold Ruphas off for about an hour purely through support, healing, and clever use of her abilities.
At the time of the invasion of the Goddess’s Sanctuary, Ruphas estimated that even bringing along two dragons would not be enough to last more than a few seconds against the goddess’s forces.
Parthenos was the only one who managed to make the battle last an entire hour under those conditions, which says everything about how broken her support is.
Even after her death, her presence does not simply disappear: thanks to Pollux’s heroic spirit summoning skill, Parthenos can be called into battle.
This means her game-breaking support toolkit remains usable even after she has passed on, which again feels unfair in-universe.
Visual flavor-wise, Parthenos prefers using a log as a weapon instead of a staff.
This turns her into a surreal support character in the backline, wielding what looks like a random wooden log, evoking the vibe of "Everyone, you’ve got your log, right?! Let’s go!" — a ridiculous but memorable image.
Her successor Virgo flatly refused to inherit the log tradition.
Parthenos’s taste in weapons, apparently, did not pass down along with her skills.
Parthenos’s signature ability is a personal skill called "Zavyava."
The name itself is a bit of a tongue-twister, but the effect is far more terrifying than flashy.
Zavyava is essentially a restriction-release ability for high-tier heavenly arts.
On its own, it may sound modest compared to the big, showy ultimate skills of other characters, but its true value appears when combined with her other multi-casting skills.
Parthenos can use a skill called "Double Star," which allows her to cast two skills simultaneously.
Using Double Star is a prerequisite for activating "Force Star," which then lets her cast four skills at the same time.
Most high-level mages or heavenly art users can fire off several spells in parallel, but each spell has a cast time and downtime.
Because of that, even with multi-casting, there are normally strict limitations on what can be chained together efficiently.
High-tier spells like resurrection or certain revival buffs carry built-in restrictions: they may have long cooldowns, cannot benefit from cooldown reduction, or ignore typical cost-reduction effects.
In other words, they are deliberately designed to be slow and resource-intensive, preventing them from being spammed.
Zavyava breaks those restrictions.
It lets Parthenos ignore the usual limitations on certain classes of high-tier heavenly arts and spells, so effects that shouldn’t benefit from cooldown reduction or cost modifiers suddenly do.
With Zavyava active, she can use high-tier spells like resurrection and powerful buffs with no cast time and no motion.
And after using Force Star, she can do this for up to four high-tier spells at once, all without delay, as long as her SP holds out.
In practical terms, if you leave Parthenos alone in the backline because "she’s not that strong," you have already lost.
Within a few seconds, she can unload a storm of buffs and heals, resurrect teammates, and push her allies to absurd power levels.
If her allies protect her or if the enemy makes even a small mistake in focusing her, she will turn the battlefield into an unwinnable scenario through sheer support stacking.
Short battles or long battles, the longer she is left alive, the worse your odds become.
The only way to counter her reliably is to bring overwhelming, instantaneous force like Ruphas’s.
For anyone else, trying to fight a team backed by Parthenos rapidly becomes impossible.
In the present-day storyline, Parthenos has already died, but her legacy and influence are deeply woven into the plot.
She appears as a lingering spirit at Vanaheim, where she maintains a barrier and continues guarding a certain sealed "something" connected to the Celestial Dragon.
She was assigned this guardian role by Ruphas, and in order to carry it out, she drove the entire Winged People race out of Vanaheim 200 years prior to the main story.
From the outside, this made her look like a tyrannical invader, but in truth, it was a necessary measure to protect the seal.
During those 200 years, she raised and trained Virgo, a girl she had taken in as an orphan.
Their relationship is that of mentor and foster grandmother to granddaughter, with Parthenos shaping Virgo into a worthy successor.
When Ruphas finally returns to the world, Parthenos has already died, having choked on a piece of fruit a year earlier despite managing to endure nearly two centuries.
Even then, her spirit remains bound to her duty at Vanaheim, still upholding the barrier and protecting the seal.
Once Pollux rejoined the group, his heroic spirit summoning ability made it possible to bring Parthenos back as a combat-capable heroic spirit.
With this, her absurd support abilities return to the battlefield, much to friend and foe’s shock.
After Virgo marries Sei Minamijūji, Parthenos is forced back into the Virgo seat once again.
This creates a strange dynamic where the "granddaughter" has married and has children, while the "grandmother," restored as a youthful heroic spirit, remains a virgin.
Parthenos is actually a bit sulky about this, feeling it is unfair that her granddaughter has moved on in life while she, despite being older in terms of experience, has remained inexperienced in romance.
This comedic insecurity adds a more human, vulnerable side to her otherwise divine and overwhelming presence as a support powerhouse.
Parthenos originally belonged to a lineage that served directly under the Goddess in the "Goddess’s Sanctuary."
Her family was the House of Aineias, descended from the primordial humans known as the Aineias, and she was the current head of that house.
In that role, she was essentially an agent and representative of the Goddess, a divine proxy entrusted with managing part of the world.
This elevated status gave her a tremendous sense of pride and arrogance.
She believed the Goddess was absolute justice and that, as the Goddess’s chosen agent, she herself was fundamentally different from ordinary beings.
In her eyes, the world was wrapped in the Goddess’s love, and all people lived happily under divine protection.
This worldview was pure delusion.
Parthenos had never truly seen the outside world and thus blindly accepted the narrative of a peaceful, blessed world.
Her encounter with Ruphas shattered this illusion.
Ruphas broke through the Goddess’s balance system, invaded the Goddess’s Sanctuary with overwhelming force, and defeated Parthenos along with her elite guards.
Rather than kill her, Ruphas essentially abducted Parthenos and dragged her out to see the actual state of the world.
What Parthenos saw was not a paradise governed by benevolent divinity but a world full of grief, suffering, and despair.
The reality was a hellscape of misery that completely contradicted what she had believed about the Goddess’s "loving management."
Confronted with this truth, cracks formed in Parthenos’s faith and arrogance, and her blind belief in the Goddess collapsed.
Recognizing the Goddess’s rule as flawed and the world’s suffering as unacceptably real, she decided to abandon her role as the Goddess’s agent.
She then joined Ruphas and became one of the Twelve Heavenly Stars, serving as the Virgo.
From that point on, she became one of Ruphas’s closest sources of information about the Goddess and the celestial systems.
Her insider knowledge proved invaluable in Ruphas’s efforts to confront and challenge the divine order that had failed the world.
In her earlier days, Parthenos was haughty, proud, and convinced of the righteousness of the Goddess and herself.
She viewed the inhabitants of the earthly world as lowborn and inferior, almost as if they were subhuman.
After her worldview was destroyed by reality and Ruphas’s intervention, she underwent a major shift in outlook.
She became more humble, more grounded, and more willing to question divine authority and her own assumptions.
Despite this, the intensity of her faith did not disappear; it simply changed direction.
Her absolute devotion shifted from the Goddess to Ruphas, and her obsessive loyalty is evident in the way she waited nearly 200 years for Ruphas’s return.
Her stubbornness is both her greatest flaw and her greatest strength.
That same unyielding will let her survive past the usual human limit and remain as a spirit, continuing her assigned mission long after death.
On a more personal level, she shows a grandmotherly side toward Virgo, training and raising her with a mix of strictness and care.
The later comedic jealousy she feels when Virgo marries and has children while she remains forever "pure" hints at a very human, relatable insecurity beneath her divine facade.
All of this makes Parthenos a layered character: a former arrogant agent of the Goddess, a broken-but-rebuilt believer in Ruphas, a terrifying support-class monster, and a slightly sulky eternal grandma who never got her own love story.
Series: A Wild Last Boss Appeared!
Faction: Twelve Heavenly Stars
Seat: Virgo
Master: Ruphas Mafahl
Successor: Virgo
Related Characters: Pollux, Castor, Benetnasch, Orm, Ruphas Mafahl, Virgo, Sei Minamijūji
Locations: Vanaheim, Goddess’s Sanctuary
Role Types: Support caster, healer, buffer, guardian of a divine seal, former agent of the Goddess, heroic spirit after death
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