Hime is the main protagonist of the series "'Tis Time for Torture," a human princess and commander of the Third Royal Knight Brigade who is captured by the Demon King's army but ends up living a strangely relaxed prison life.
Hime’s real name is Aishel Himeka Rattlvia, revealed later in the story during Torture 281.
She is a princess of the human kingdom and simultaneously serves as the captain of the Third Royal Knight Brigade in the Royal Army.
Within the human forces, she is regarded as one of the kingdom’s strongest warriors, second only to Maou, the Demon King, in overall strength within the story.
Despite this lofty status, she is affectionately and commonly referred to simply as “Hime” (“Princess”) by those around her.
At the beginning of the main story, Hime has already been captured and is held as a prisoner of the Demon King’s army.
Even so, she maintains her pride as royalty and her resolve as a knight, at least in theory.
Hime is distinguished by her long, flowing blond hair, which emphasizes both her royal origin and her heroic presence.
Her most recognizable accessory is a small crown that always rests atop her head.
In winter or at cold leisure spots such as ski resorts and ice rinks, she replaces the actual crown with a knit cap featuring a crown logo.
This playful detail underlines how she keeps her princess-like aesthetic even in casual or sporty settings.
Hime has two starkly contrasting faces: one as a battle-hardened commander, and one as a surprisingly goofy and weak-willed girl in everyday life.
On the battlefield, she is dignified, determined, and capable of inspiring and leading her knights through countless deadly encounters.
Away from battle, however, Hime is foolish, easily flustered, lazy, and extremely vulnerable to temptation.
She has a huge weakness for delicious food, cute things, and anything that feels pleasant or comforting, and she collapses instantly when these are used against her.
Despite being raised as royalty and as a warrior under strict education, she is strangely well-versed in ordinary “commoner life” quirks and clichés.
This makes her oddly relatable and gives her an unexpectedly down-to-earth side, in sharp contrast to her noble position.
She does not fear being wounded in battle, having experienced many injuries on the front lines.
However, she is terrified of injections and blood tests, which becomes a running gag around her monthly health checkups.
In terms of raw combat power, Hime is one of the strongest members of the Royal Army, and in the narrative she is portrayed as second only to Maou.
She has survived many life-or-death battles and has earned her reputation on numerous warfields.
Her physical abilities are completely beyond normal human standards.
When given the chance to use her abilities in torture sessions themed around sports, she "awakens" and shows off incredible feats.
In a free-throw showdown, Hime jumps from the free-throw line and easily performs a lane-up dunk, something spectacular even by superhuman standards.
However, because basketball rules do not allow scoring a free throw via dunk, this move is declared invalid, and she ultimately loses the match to Youki, a former basketball club member.
In a beach swordplay duel (a game where each participant wears a paper balloon on the head and loses if it is popped), Hime displays blinding speed.
She defeats Inki almost instantly, striking so fast that the movement is nearly invisible.
She also demonstrates exceptional technique and reflexes against Youki’s water gun machine gun attack.
She calmly bats away all the water streams with a composed expression, proving her phenomenal combat skill even in a silly “torture” setting.
Her fighting prowess combines overwhelming physical strength, agile movement, and refined technique, all befitting a commander who has led knights through real war.
Yet ironically, these talents are most often showcased in lighthearted torture games rather than actual life-or-death battles, due to the series’ comedic tone.
Although Hime’s official status is that of a prisoner of war in the Demon King’s army, her daily life is surprisingly comfortable.
Outside of scheduled “torture” sessions, she is allowed to walk around freely within the facilities.
She shares her confinement space with Ex, the holy sword who once fought at her side.
In the prison, she spends much of her time with Ex, who often acts as the exasperated straight man to Hime’s foolishness.
Hime is also permitted to own and use a smartphone, and her cell even has a power outlet for charging.
Her leg shackles have an iron ball attached, but the chain and ball are so non-restrictive that she can remove them by herself whenever she wants.
Because of this, her living conditions are almost entirely free of practical inconvenience.
She gets along well with most members of the Demon King’s army, and there is no real hostility in her day-to-day interactions with them.
As a result, Hime feels no dissatisfaction with her current situation.
In fact, compared to her harsh life as the commander of a knight brigade, she now enjoys a more carefree, leisurely lifestyle under enemy “captivity.”
Her comfort is highlighted during a beach swordplay event where her victory would grant her release.
Even though she wins, she does not wish to be freed, choosing instead to keep playing beach swordplay together with everyone, suggesting she truly believes this is the best possible life for her.
The central gimmick of Hime’s story is that she is regularly subjected to “torture”, which is actually made up of tempting or enjoyable activities.
The Demon King’s side uses delicious food, adorable creatures, cozy experiences, and fun games as interrogation tools.
At first, Hime puts on a brave front and loudly declares that she will never yield to torture.
However, as the story progresses, she not only succumbs easily, she starts looking forward to each new “torture” session.
She becomes so accustomed to this that she openly makes demands, such as “I’d rather have meat than vegetables”, treating the sessions as a kind of customized luxury course.
Ex frequently scolds her for this disgraceful behavior, but Hime simply shrugs it off and eagerly asks what the next torture will be.
Under such “torture,” Hime readily spills various secrets that she knows.
However, the majority of these are trivia-type bits of useless knowledge, unrelated to the actual security or strategy of the Royal Army.
Every now and then, Hime does reveal something important, such as the location of a national treasure or weak points in the kingdom’s defenses.
Even then, Maou rejects these pieces of crucial information for silly or arbitrary reasons, and thus they never get put to use.
As a result, Hime’s betrayals have almost no real negative effect on her homeland, despite how much she talks.
This running joke preserves her role as a lovable, harmless “traitor” whose loose lips are more comedic than dangerous.
The Demon King’s forces maintain a basic health management system for inmates, including a monthly medical checkup.
When Hime learns that these include blood tests, she panics and breaks down.
She is so afraid of needles and blood draws that she cries and starts confessing secrets, even though it is not an interrogation or torture at all.
Once again, she reveals information in a completely unnecessary situation, ranking the needle as more terrifying to her than battle wounds or enemy armies.
This fear contrasts sharply with her bravery in real combat, underlining how her courage collapses in the face of mundane discomfort.
It also reinforces the comedic edge of her character: a legendary warrior princess undone by a simple syringe.
Although she is technically their prisoner, Hime’s relationship with the Demon King’s army is surprisingly friendly and casual.
There is more of a roommate or eccentric family dynamic than a typical captor-captive relationship.
She especially spends time with Ex, her holy sword companion, who constantly gets exasperated by her easy surrender to every temptation.
Ex often serves as a moral compass and critic, pointing out how far Hime has drifted from her once-solemn knightly ideals.
With interrogators like Inki and Youki, Hime engages in playful yet intense games such as beach swordplay and sports challenges.
Even when she loses, the mood remains light, and when she wins, she often chooses to stay and keep playing rather than return to her kingdom.
Her interactions with Maou are framed by the comedic twist that Maou often dismisses truly valuable information she reveals, deeming it uninteresting or pointless for trivial reasons.
This ensures that the world remains mostly stable, despite having a talkative princess prisoner in the enemy base.
Overall, Hime’s connections within the Demon King’s army form a comedy ensemble where everyone plays off her contradictions: a superhuman knight with a royal title who has zero resistance to tasty meals, cute mascots, and the horror of blood tests.
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