Fire Force is a dark fantasy and science‑fiction manga and anime series by Atsushi Ohkubo about special fire brigades who battle humans transformed into living flames in a post‑apocalyptic Tokyo Empire.
Fire Force (Japanese title: *En’en no Shōbōtai*, literal meaning “Blazing Firefighting Corps”) is a shonen manga series written and illustrated by Atsushi Ohkubo.
It ran in Weekly Shonen Magazine (Kodansha) from September 2015 to February 2022 and is collected in 34 volumes with 304 chapters.
The story takes place in the Solar Era 198 of the Tokyo Empire after a cataclysm called the Great Cataclysm.
In this world, people can suddenly ignite and turn into rampaging fire monsters known as Infernals, and specialized “Fire Force” units are created to fight them.
The series blends dark fantasy, science fantasy, mystery, and high‑impact battle action.
By May 2022, it had surpassed 20 million copies in circulation worldwide.
An anime adaptation by david production began in 2019, with a first season in 2019, a second season in 2020, and a split‑cour third season airing 2025 and 2026.
The series has also inspired stage plays, novels, mobile games, and tie‑ins with multiple other games and media franchises.
In the Tokyo Empire, humanity is haunted by Spontaneous Human Combustion.
Victims suddenly burst into flames and transform into Infernals, monsters that burn until their life runs out.
To protect civilians and investigate the cause, the government, church, and military jointly create eight independent Special Fire Force Companies.
Each company mixes firefighters, “Second Generation” and “Third Generation” pyrokinetics, engineers, and a sister from the Holy Sol Temple.
The protagonist Shinra Kusakabe is a Third Generation pyrokinetic whose feet ignite like rockets.
Haunted by a childhood fire that killed his mother Mari Kusakabe and baby brother Shō Kusakabe, Shinra joins Company 8 to become a hero and uncover the truth behind the tragedy.
Behind the scenes, a cult called the Evangelist’s Faction (the White‑Clad) seeks people with a pure flame called Adolla Burst.
They plan to gather eight such “Pillars” and recreate a world‑ending catastrophe that will turn Earth into a second sun.
Generations of Pyrokinetics
Infernals / First Generation
Infernals are humans who have undergone irreversible spontaneous combustion.
Most lose their minds and burn everything around them until “laid to rest” by a Fire Force member destroying a core inside their body.
Some rare Infernals retain a human will or even speech.
Particularly dangerous horned Infernals are nicknamed “Demons.”
Second Generation Pyrokinetics
Second Generations cannot create fire, but they can precisely control existing flames or heat.
Their abilities are usually highly technical and weapon‑based, such as manipulating gunpowder explosions or heat in specialized tools.
Third Generation Pyrokinetics
Third Generations can generate flames from their own bodies and manipulate them.
They often use their fire as propulsion, melee weapons, or medium for exotic forms like plasma or radiation.
Overuse leads to Overheat and eventually Ash Disease, where the body literally carbonizes.
Many front‑line veterans live with this looming limit.
Adolla and Adolla Burst
Adolla is a mysterious “other world” connected to fire and catastrophe.
It can link to individuals mentally and physically, warping reality around them.
Adolla Burst is a “pure flame” associated with Adolla and regarded as a divine or cursed fire.
Those who naturally wield Adolla Burst are called Pillars and gain immensely amplified abilities and an instinctive connection to Adolla.
An Adolla Link occurs when a person’s mind or senses connect to Adolla or to another Adolla‑touched person.
During a Link, people can share sensations, see visions of the past or future, or be possessed or influenced by beings from Adolla.
The Evangelist’s Faction believes that uniting eight Pillars can channel enough Adolla energy to trigger another Great Cataclysm.
This ritual would burn the planet and turn it into a second sun.
The Great Cataclysm and the Tokyo Empire
Roughly 250 years before the story, the Great Cataclysm engulfed much of the world in fire.
Entire continents vanished, most wildlife was wiped out, and the survivors gathered in a few habitable regions, including the land that became the Tokyo Empire.
Modern Tokyo is powered by Eternal Flame Generators.
The largest is the Amaterasu Perpetual Thermal Power Plant in Tokyo and a similar “Divine Flame” reactor called the Tabernacle in a remote oasis on the Chinese Peninsula.
Both facilities secretly run on imprisoned Pillars, whose Adolla Burst powers them endlessly.
Publicly, they are sacred objects linked to the state religion, Holy Sol Temple.
Institutions and Factions
Special Fire Force (Fire Force)
Fire Force companies handle Infernal incidents, rescue operations, and, unofficially, the investigation of spontaneous combustion’s cause.
Each company has its own sponsoring institution and hidden agendas.
Holy Sol Temple
Holy Sol Temple is the empire’s state religion, worshipping the sun and fire as divine.
Sisters and priests perform rites for Infernals: “Flame is the breath of the soul; smoke is the soul’s release; ashes return to the soaring flame.”
Behind its pious front, the church hides ties to Adolla, the Great Cataclysm, and the Evangelist.
It also maintains a ruthless underground assassination division, Holy Sol’s Shadow, which erases inconvenient truths.
Haijima Industries
Haijima Industries is a mega‑conglomerate controlling much of the empire’s infrastructure, weapons, and energy research.
It supplies equipment for the Fire Force and runs laboratories that experiment on children to unlock or enhance pyrokinetic abilities.
The Evangelist’s Faction (White‑Clad)
The White‑Clad are robed fanatics who serve the mysterious Evangelist, a being from Adolla.
They use alien “Insects” to artificially create Infernals and test humans for Adolla Burst compatibility.
They command elite warriors called Guardians, Butchers, the Ashen Flame Knights, and the Violet Smoke Knights.
They manipulate religion, the state, and even past history toward one goal: a second Great Cataclysm.
Early Story: Company 8 and Shinra’s Past
Shinra Kusakabe joins the newly formed Special Fire Force Company 8 led by Akitaru Oubi.
Company 8 is officially a small, underfunded unit but secretly investigates corruption and strange patterns around Infernals and other companies.
Shinra is nicknamed the “Devil’s Footprints” because his burning footsteps leave charred prints everywhere.
He also unconsciously grins when nervous or afraid, making people see him as demon‑like in tense situations.
Twelve years earlier, a fire killed his mother Mari Kusakabe and his infant brother Shō.
Shinra was blamed as the cause due to his new powers, and rumors claimed he murdered his family.
Shinra remembers, however, seeing another presence in the burning room.
His main goal is to clear his name, find the real cause, and live up to his childhood dream of being a hero.
Enter the White‑Clad and the Pillars
Shinra soon encounters Joker, a cigar‑smoking wild card who can manipulate smoke and flames into card‑like weapons.
Joker knows about the fire 12 years ago and feeds Shinra cryptic clues about the church, Adolla, and Shō.
Shinra gradually learns that Shō Kusakabe is alive and a Third Pillar, stolen and raised by the White‑Clad.
Shō leads the Ashen Flame Knights and wields an Adolla Burst with the power to control the expansion of the universe’s heat, effectively stopping time.
Other Pillars appear one by one:
the Black Lady sealed inside the Tabernacle in the Chinese Peninsula,
Inca Kasugatani, a thrill‑seeking girl whose eyes see future fires as glowing lines,
and Sumire, an old nun who has been creating Pillars for centuries.
The White‑Clad kidnap and experiment on children using Adolla‑origin Insects.
Most victims become Infernals and die, but some awaken as Pillars or powerful pyrokinetics.
The Chinese Peninsula and the Tabernacle
Shinra and Company 8 travel beyond the sea to the desolate Chinese Peninsula, which is now mostly wasteland filled with toxic gases and gigantic worms.
In the desert they meet Schop, a talking mole, and Yata, a talking crow, both surviving thanks to the mysterious oasis they call Paradise.
At the heart of Paradise stands the Tabernacle, a smaller version of Tokyo’s Amaterasu.
Inside is the Black Lady, a human Adolla Burst user trapped since the Great Cataclysm and forced to power the facility.
The team also confronts Tenpe, an ancient Demon Infernal who still retains intelligence.
He was once a ruined man who accepted an Insect from the Evangelist and came to see his cursed existence as “divine blessing.”
With the Black Lady’s help and Shinra’s Adolla Link, they defeat Tenpe and learn that Amaterasu and the Tabernacle are both fueled by living Pillars.
This revelation further exposes the deep involvement of the Evangelist in the empire’s foundations.
The Nether and the Church’s Dark Side
Beneath Tokyo lies the Nether, a maze of ruins from the pre‑Cataclysm world.
The Holy Sol Temple has long forbidden entry, calling it a land where sunlight does not reach and therefore impure.
Company 8, sometimes alongside Company 2 and other units, descends into the Nether to investigate foul smells and White‑Clad movements.
They find mass graves, failed experiments, and White‑Clad labs.
Shinra and his allies fight various White‑Clad elites such as:
Assault, a war expert whose perfect tactics are ruined by Tamaki’s accidental fanservice “Lucky Lecher Lure”;
Orochi, whose flame whips decapitate soldiers;
Iron, who weaponizes his body’s iron by rapid heating and cooling;
and Ritsu, who reanimates corpses as flaming zombies and fuses them into giant Infernals.
During these incidents, Company 8 uncovers more of Holy Sol Temple’s secret ties to the White‑Clad.
They learn that Holy Sol’s Shadow, the assassination arm of the church, has eliminated witnesses and manipulated history for centuries.
The Battle for Pillars and Shinra vs. Shō
The White‑Clad’s priority is to gather all eight Pillars.
Each time a new Pillar awakens, Fire Force companies and the cult race to reach them first.
One such case is Inca Kasugatani, a girl who uses her precognition of fires to rob burning houses for thrills.
Offered safety and normality by Shinra and apocalyptic excitement by the White‑Clad, she chooses the latter, killing a former friend herself.
Shinra finally meets Shō face‑to‑face in a White‑Clad base.
Shō initially recognizes none of their shared past and fights with terrifying ease, freezing everyone’s motion except his own.
By linking Adolla with Shō, Shinra pushes his own speed to near light level to keep up.
He briefly reaches his brother emotionally, but Haumea uses her electric mind control to wipe Shō’s memories again and abducts him.
This battle confirms that Shinra is a Fourth Pillar, a crucial piece in the Evangelist’s plan.
It also deepens his resolve to reclaim Shō and end the Evangelist’s influence.
Escalation and Toward the Final Cataclysm
As the story progresses, White‑Clad attacks grow bolder, targeting core infrastructure, company leaders, and Pillars.
Tokyo faces multi‑front Infernal outbreaks, civil unrest, and revelations that fracture faith in Holy Sol.
The Fire Force companies, once divided by patronage and ideology, gradually rally around Company 8.
Even some previous antagonists shift sides when they see how deeply manipulated the empire has been.
The manga ultimately leads toward the Evangelist’s attempt to ignite a new Great Cataclysm.
Shinra, Shō, Arthur Boyle, and their allies confront White‑Clad champions, twisted doppelgangers, and even godlike manifestations from Adolla.
Company 8: Special Fire Force Company 8
Company 8 is a small, scrappy, and recently established unit based in Tokyo’s Eighth District.
Founded by Akitaru Oubi, it has a secret mission: gather evidence of corruption in the other companies and uncover the truth of Infernals.
Shinra Kusakabe
Shinra Kusakabe is the main protagonist and a Second‑Class Fire Soldier in Company 8.
Seventeen years old at the start, he has short black hair, sharp three‑white eyes, and a trademark unnerving grin.
Shinra is a Third Generation pyrokinetic who generates flames from his feet, allowing flight, high‑speed kicks, and agile maneuvers.
Inspired by superhero ideals, he fights mostly with flashy, flame‑covered kicks and calls himself a “hero.”
He possesses an Adolla Burst and is identified by the White‑Clad as the Fourth Pillar.
Through Adolla Link, he can momentarily move fast enough to keep pace with Shō’s time‑stopping ability.
The childhood fire that killed his mother Mari Kusakabe and brother Shō traumatized him and branded him an outcast.
After realizing that a horned Infernal in that fire was actually his transformed mother and that Shō survived, Shinra vows to save them and expose the real culprits.
Over time, Shinra’s power escalates to godlike levels, especially when sharing strength with other Pillars.
At the climax, he uses his Adolla‑fueled might to create a new world free of Cataclysms, effectively rewriting reality.
In the “reborn” world, Shinra and others lose their fire abilities, but history is reset without the Great Cataclysm.
He later becomes part of a global hero corps and, 25 years on, serves as a top commander known as the “World Hero Force” supreme leader.
Arthur Boyle
Arthur Boyle is Shinra’s rival, a self‑proclaimed “Knight King,” and another Second‑Class Fire Soldier in Company 8.
He is the same age as Shinra and fights with a mop‑handle‑like sword hilt that emits a plasma blade named Excalibur.
Arthur is a Third Generation pyrokinetic who turns his flame into super‑heated plasma.
He particularly excels at swordsmanship and can form disposable mini‑Excalibur blades for cutting and welding.
His strength scales with how much he believes in his own chivalric fantasy.
When he feels like a true knight or king, his combat power skyrockets; when mood‑broken or distracted, he becomes laughably weaker.
Arthur seems dim‑witted and spaces out on simple logic, earning him the label of “idiot” from many characters.
However, he occasionally notices hidden details and sees through illusions that others miss.
He was abandoned when his parents fled a failed business, leaving him alone as a child.
To cope, he reimagined himself as a knight protecting the kingdom of his tiny shack and grew into his delusion.
Arthur develops a rivalry and grudging respect with the White‑Clad warrior Dragon, a monstrous fighter who can transform parts of his body into a massive dragon.
After a series of brutal duels, Arthur eventually defeats Dragon in a cosmic‑scale battle, sacrificing almost everything and being presumed dead.
Despite drifting through space gravely injured, Arthur survives and returns just in time to snap Shinra back to his senses during the final crisis.
Their shared “idiotic” bond and mutual trust prove vital in saving the world.
Akitaru Oubi
Akitaru Oubi is the captain of Company 8 and a former ordinary firefighter.
He has no pyrokinetic ability at all, so he relies on peak physical strength, heavy gear, and strong leadership.
Oubi is a gym fanatic who constantly trains and can intentionally trigger extreme adrenaline “hysterical strength” to overpower even powered enemies.
He wears heavy armor, carries a custom pile‑bunker, fire axes, grenades, and shields, yet still moves with surprising speed.
He is deeply compassionate toward victims and families of Infernals.
Oubi personally risks his life to retrieve family photos from burning homes and insists his unit hide weapons from grieving relatives during operations.
Together with Takehisa Hinawa, he founded Company 8 to investigate suspicious Infernal cases and the other companies’ links to corruption.
He recruits members he can personally trust and creates a tight‑knit family environment.
During the final arc, Oubi is killed by a doppelganger version of himself in the chaos of the great disaster, triggering Shinra’s rage and partial loss of control.
After Shinra remakes the world, Oubi and his fallen comrades are brought back in the new reality.
In the post‑Cataclysm world, Oubi disbands the Fire Force and helps create a World Hero Force as a global disaster and rescue organization.
He eventually becomes its supreme commander and even rises to the presidency of the new world government decades later.
Takehisa Hinawa
Takehisa Hinawa is Company 8’s stoic lieutenant and a former soldier in the Tokyo Empire military.
He is a Second Generation pyrokinetic who manipulates gunpowder explosions and bullet trajectories with frightening precision.
Hinawa can adjust bullet velocity, impact force, and ricochet paths mid‑flight.
He can make a bullet merely stun or hit like a cannon, thread shots around allies, or bounce rounds through complex angles.
Serious and deadpan, he is infamous for terrible fashion sense, especially his rotating collection of strange hats.
He also cooks for the squad and once covered the engineer role before they recruited a dedicated mechanic.
In his military days, Hinawa froze when a comrade turned Infernal and could not pull the trigger himself.
That trauma fuels his determination to personally lay Infernals to rest and honor their memory properly.
He meets Oubi on a disastrous Infernal incident where both disobey orders to help victims directly and confront the cult of secrecy around the events.
Their shared outrage leads to the founding of Company 8.
Maki Oze
Maki Oze is a First‑Class Fire Soldier in Company 8 and a former soldier in the Tokyo Empire army.
She is the daughter of powerful general Danrou Oze and big sister to investigator Takigi Oze.
Maki is a Second Generation pyrokinetic specializing in manipulating existing, free‑floating flames.
She often shapes them into cute will‑o’-wisp mascots she names “MeraMera” and “PusuPusu” and uses them both tactically and playfully.
Despite her lean build, Maki is muscular, physically strong, and skilled in hand‑to‑hand combat.
When new recruits Shinra and Arthur spar with her, she easily tosses them around and even transforms their attacks into harmless flame creatures.
Maki has a soft, romantic side and gets lost in daydreams about love, which other characters nickname her “flower field mode.”
She becomes flustered being called a monster or unfeminine and fiercely defends her own idea of cuteness.
Her father, frightened by the rise in White‑Clad violence, pulls her back into the military for a while for her safety.
Maki quickly returns to Company 8 and rises to squad leader, reaffirming that her place is with her found family on the front lines.
Iris
Iris is a young sister from the Holy Sol Temple assigned to Company 8.
As a nun, she has no pyrokinetic ability and mainly performs prayer rites to soothe the souls of Infernals.
Iris appears gentle and naive but occasionally shows surprising boldness and curiosity.
She is close friends with Maki and secretly idolizes heroes even as she grapples with her shaken faith.
She was raised in the Saint Rafles Convent alongside Princess Hibana, a prodigy girl who becomes the captain of Company 5.
Hibana is like an older sister to Iris, who still calls her “big sister” even after Hibana goes down a cruel path.
Over the course of the story, Iris is revealed to possess an Adolla Burst and is identified as the Eighth Pillar.
Her quiet presence hides an enormous latent power that makes her a prime target for the White‑Clad.
Tamaki Kotatsu
Tamaki Kotatsu is a Fire Soldier originally from Company 1 later seconded indefinitely to Company 8.
She is a Third Generation pyrokinetic who coats herself in flaming cat ears, tails, and claws, resembling a nekomata.
Tamaki fights in a skimpy flame‑proof bikini under her uniform and charges in with slashing, acrobatic attacks.
She also trained as a sister and can perform basic prayers, though she lacks proper Infernal send‑off experience.
Her signature curse is the “Lucky Lecher Lure”: accidents constantly tear her clothes or throw her into humiliating fanservice situations around others.
This trait gets her bullied in childhood and repeatedly derails otherwise serious combat scenes.
Tamaki idolized Rekka Hoshimiya, a supposedly heroic priest in Company 1, until she discovers he has been using Insects on children to search for Pillars.
When Rekka is exposed and killed by the White‑Clad, Tamaki takes responsibility and accepts a disciplinary transfer to Company 8.
She often hinders more than helps early on, but gradually grows tougher and more competent.
In a later battle, she even turns her Lucky Lecher Lure into a psychological weapon against the enemy soldier Assault, completely breaking his composure.
Viktor Licht
Viktor Licht is Company 8’s scientist and forensic analyst and a former chief researcher at Haijima’s Flametech Research Lab.
He is a genius with degrees and breakthroughs despite his young age, but no pyrokinetic abilities.
Licht’s true allegiance is complicated.
He is officially a Haijima spy planted in Company 8, but from the start Oubi and Hinawa suspect his motives and keep a wary friendship with him.
He is obsessed with “the correct answer,” meaning the ultimate truth behind Adolla, Infernals, and the world itself.
To pursue that, he is willing to cooperate with Haijima, Company 8, Joker, or anyone else as long as it moves the investigation forward.
Licht often analyzes Infernal scenes, calculates optimal attack routes, and designs field tactics.
Over time he fully reveals his spy status and openly sides with Company 8’s cause while still sending carefully chosen data back to Haijima.
Vulcan Joseph
Vulcan Joseph is Company 8’s engineer and mechanic, nicknamed “God of Fire and Forge.”
He is the heir of the family that designed the original Amaterasu generator.
A brilliant but stubborn inventor, Vulcan initially refuses both Fire Force and Haijima, blaming institutional power for his family’s deaths.
He lives in a workshop overflowing with mechanical animals that he dreams will one day restore real extinct species.
Vulcan is a non‑pyrokinetic, but he creates powerful specialized gear for Company 8, including new weapons, armor, and vehicles.
His designs are stress‑tested through deliberate damage, so his machines rarely fail in the field.
He and his family have a dark history with Dr. Giovanni, a former apprentice who betrayed them and joined Haijima.
Giovanni’s involvement in his grandfather and father’s deaths pushes Vulcan to eventually accept Company 8’s offer and fight back.
Lisa Isaribi
Lisa Isaribi is originally a mysterious woman taken in by Vulcan and living in his workshop.
Secretly, she is a White‑Clad spy codenamed Feeler, planted by Dr. Giovanni to gain access to Vulcan’s family technology.
Lisa is a Third Generation pyrokinetic who creates long, flaming tendrils that behave like magnetized whips.
These can track targets by sensing biological electromagnetic fields but are disrupted near machines that emit stronger magnetic noise.
When Company 8 comes to recruit Vulcan, Giovanni’s plan springs and Lisa attacks alongside him.
During the battle, she falls and Vulcan rescues her rather than letting her die, shaking her loyalty.
After further torment from Giovanni, Lisa suffers trauma but gradually recovers under Company 8’s protection.
She eventually joins Company 8 officially and helps defend Amaterasu against Giovanni’s later assault.
Company 1: Special Fire Force Company 1
Company 1 is the elite unit directly linked to Holy Sol Temple and houses the empire’s most prominent religious‑firefighters.
They are the first company Shinra and Arthur are temporarily assigned to as trainees.
Leonard Burns
Leonard Burns is the captain of Company 1 and one of the empire’s most powerful fighters.
He is a Third Generation pyrokinetic who burns like a blast furnace inside his body and channels that heat into incredible physical strength.
As he fights, he ramps through “stages,” each boosting his heat and power; at Stage 5 he looks like a flaming lion‑man.
His right eye is lost and always covered by an eyepatch, replaced by an Adolla‑glowing flame when he unleashes his powers.
Burns was once a bridge between the front‑facing church and its dark underground division, Holy Sol’s Shadow.
During a mass Infernal outbreak at Amaterasu, he and Joker experienced a shared Adolla Link that cost both of them an eye.
Burns participated in the fire that killed Shinra’s family, and initially lies by saying he remembers nothing.
Later, during a duel with Shinra, he finally reveals that the horned Demon Infernal in that fire was Shinra’s own mother and that Shō was kidnapped alive.
Over time, Burns quietly investigates Holy Sol Temple’s secrets using his high status.
During the final crisis, he acknowledges Shinra’s growth and entrusts the future to him before being mortally wounded by his own doppelganger.
Karim Flam
Karim Flam is a Company 1 lieutenant and priest known for his cool, slightly repetitive speech.
He is a Second Generation pyrokinetic who uses specialized instruments to produce thermoacoustic cooling, freezing flames and even Infernals solid.
Karim hates injustice and quietly investigates the mysterious “artificial Infernal” incidents.
He tests Shinra and Arthur by leaving a vial of Insect in their training room to see whether they suspect him.
When Rekka Hoshimiya is exposed for turning children into Infernals, Karim rushes to the scene.
He uses his freezing ability to immobilize Rekka so that he can be interrogated, but Rekka is immediately assassinated by Arrow.
Karim thereafter decides to cooperate with Company 8’s rogue investigation, despite Company 1’s official ties to the church.
He later faces Rekka’s doppelganger in battle and redeems his fallen comrade by freezing and shattering him.
Rekka Hoshimiya
Rekka Hoshimiya is a Company 1 lieutenant, seemingly a passionate hero obsessed with courage and justice.
In reality, he is a fanatic agent of the White‑Clad.
Rekka is a Third Generation pyrokinetic who fires explosive punches and flaming projectiles.
His pupils are star‑shaped, reflecting his fervent, almost childish outlook.
Under the guise of searching for Adolla Burst candidates, Rekka uses Insects on children in a remote convent.
He praises those who survive as chosen by Sol and kills or discards the rest without remorse.
Tamaki, who adores Rekka, is forced to confront his crimes when Shinra and Company 8 crash his experiments.
After a difficult fight, Rekka is frozen and captured by Karim but instantly killed by a flaming arrow from Arrow to keep him silent.
Later, during the great disaster, a doppelganger Rekka appears and fights Karim.
Karim defeats this twisted echo, and Rekka’s last moment is to thank his friend before shattering.
Tamaki Kotatsu (Company 1 connection)
Tamaki starts as a Company 1 member and trainee sister before being sent to Company 8.
Her guilt over Rekka’s crimes and her failure to notice them deeply influences her growth.
Company 2: Special Fire Force Company 2
Company 2 is a heavily militarized unit operating under direct military control.
They often take combat‑heavy assignments and are ordered into more secretive missions.
Gustav Honda
Gustav Honda is Company 2’s captain, a short but formidable man with a blazing bald head.
He is a Third Generation pyrokinetic who launches himself with powerful head‑butt attacks by igniting his scalp like a rocket.
His troops jokingly debate whether he went bald first or started burning his head first.
Although he often bickers with old‑school traditionalists like Shinmon Benimaru, he ultimately stands with Company 8.
When ordered to investigate the Nether alongside Company 8, Honda sees the truth of the Evangelist’s plots.
Despite losing many soldiers, he commits Company 2 to cooperating with Oubi’s crusade.
Takeru Noto (Juggernaut)
Takeru Noto, nicknamed Juggernaut, is a giant yet timid Fire Soldier from the Chinese Peninsula serving in Company 2.
He is a Third Generation pyrokinetic whose flames explode like missiles, forming large, destructive blasts.
Juggernaut is terrified of fire and only joined the Fire Force because he figured he would always be surrounded by people who could put out flames.
He wears absurdly thick, padded gear, so attacks that seem fatal often only strip away outer layers.
In the Nether, Juggernaut fights fiercely to protect Tamaki, losing an arm and a leg to Orochi’s brutal attacks.
Despite horrendous injuries, he survives and continues to appear with prosthetics and renewed resolve.
Company 3: Special Fire Force Company 3
Company 3 operates under Haijima Industries and is deeply entangled in corporate agendas.
Many of its members are, knowingly or not, tools of Haijima and the Evangelist.
Dr. Giovanni
Dr. Giovanni is Company 3’s captain and a primary mad scientist of the White‑Clad.
He wears a plague doctor mask and constantly upgrades his own body with mechanized parts and alien insect traits.
Giovanni is initially a Second Generation, using his power to control complex mechanical arms with flame power.
Through self‑experimentation he grafts Adolla insects into himself, gaining bizarre abilities like compound vision and gas attacks.
He was once an apprentice to Vulcan’s grandfather in the Joseph lineage of engineers.
After Vulcan’s grandfather and father died to Infernal incidents, Giovanni suddenly joined Haijima, betraying the family trust.
Giovanni manipulates Vulcan and repeatedly tries to steal the key to Amaterasu’s systems.
He also performs compatibility experiments with Adolla Insects and assists in the White‑Clad’s Pillar hunts.
Later, during the defense of Amaterasu, Giovanni reveals his true nature as almost entirely made of insect biomass.
He manages to hijack the body of Vulcan’s young assistant Yuu, but Arthur completely incinerates the invasive insect mass, returning Yuu to normal and ending Giovanni’s twisted life.
Company 4: Special Fire Force Company 4
Company 4 is overseen by the Fire Defense Agency and also runs the Fire Force training school.
Most rookies, including Shinra and Arthur, graduate from its academy.
Soichiro Hague
Soichiro Hague is Company 4’s elderly captain, a legendary figure and pioneer of the Special Fire Force system.
His face bears massive claw‑like scars, and he has a bizarre masochistic streak, enjoying intense pain and damage.
Hague is deeply knowledgeable about Adolla and Adolla Link.
He experienced a direct connection to Adolla long ago that altered his personality and sense of reality.
He plays a key mentor role behind the scenes, offering hints about Adolla to Oubi and Shinra.
However, before he can reveal everything, he is assassinated by the White‑Clad, symbolizing the church’s willingness to eliminate even senior heroes.
Pan Ko Paat
Pan Ko Paat is Company 4’s lieutenant and later its captain after Hague’s death.
He is a Third Generation who can grant teammates boosts in speed, strength, and resilience via shared heat energy.
Pan served as Shinra and Arthur’s drill instructor at the academy, relentlessly blowing his whistle as he pushed them.
He is loyal, upbeat, and takes training seriously, but supports Company 8 when the truth comes out.
Ogun Montgomery
Ogun Montgomery is a Second‑Class Fire Soldier from Company 4, a classmate of Shinra and Arthur.
He is a Third Generation who manifests blazing tattoos, spears, and boards, turning his whole body into a high‑speed arsenal.
Ogun can temporarily ramp his power up to rival even Leonard Burns when he uses his full “flame tattoos.”
He is sociable, courageous, and acts as a bridge between different companies.
He plays a major role in battles against Nataku Son’s rampages and the unstoppable guardian Caron, Haumea’s protector.
Ogun’s camaraderie with Shinra and Arthur remains a core emotional anchor among the younger fighters.
Company 5: Special Fire Force Company 5
Company 5 is nominally a military unit but is effectively run by Haijima Industries.
They focus heavily on Infernal research and early on serve as an antagonist.
Princess Hibana
Princess Hibana is the flamboyant, dominatrix‑style captain of Company 5.
She is a Third Generation who manipulates heat to create hallucinations, induce heatstroke, or form intricate fire flower petals.
Her pupils are flower‑shaped, and she walks everywhere as if on a royal catwalk.
She calls most men “gravel” and uses her male subordinates as literal footstools, some of whom disturbingly enjoy this.
Hibana and Iris both grew up in the Saint Rafles Convent.
Hibana used to cheer up the sisters with beautiful flame flowers until an Infernal incident burned the convent down, killing everyone except her and Iris.
Traumatized, Hibana came to see flames as demonic and the world as cruel.
She turned her genius into forbidden research, gaining attention from Haijima and climbing up as Company 5’s captain.
When she captures Shinra to study his Adolla Burst, Company 8 storms her base.
Shinra defeats her, then calls her out on her self‑destructive worldview, reigniting her buried compassion and earning a fierce crush from her.
Afterward, Hibana openly supports Company 8’s investigations, using her research clout to trace artificial Infernals.
She later learns that Sumire, the kindly convent matron she once trusted, orchestrated the original fire, fueling Hibana’s fury against the White‑Clad.
5th Angels 3
The 5th Angels 3 is a squad of female Company 5 pyrokinetics who always work in a three‑woman cell, despite actually having more members.
They specialize in flashy combo attacks with names overloaded with numbers, like “5th Angels 3 Three‑on‑Three Triple Fillet Slasher ver 2.3.”
They serve as a light‑hearted presence, fusing idol‑like flair with brutal battlefield coordination.
During the Great Cataclysm, they encounter their own doppelgangers and tragically die, underscoring how deadly the final conflict is.
Toru Kishiri
Toru Kishiri is a laid‑back, flirtatious Fire Soldier in Company 5.
He is a Third Generation who chews gum filled with flammable gas, blows bubbles, and triggers huge explosions using backdraft effects.
His technique is nicknamed “Backdraft Bubblysh Gum.”
He is loyal to Hibana and becomes petty and jealous when she gives Shinra too much attention.
Company 6: Special Fire Force Company 6
Company 6 is a medical unit focusing on treating pyrokinetic injuries and Ash Disease.
Its headquarters is a hospital and its staff includes many medical specialists.
Kayoko Huang
Kayoko Huang is the calm but sharp captain of Company 6 and director of the Sixth Special Fire Hospital.
She is a Third Generation who uses a unique technique called “Rod of Asclepius”, wrapping patients in gentle flames that accelerate cell regeneration.
To outsiders, this looks disturbingly like cremation, but it is actually life‑saving.
Her hospital becomes a key sanctuary for wounded Fire Force members through the escalating war.
Asako Hague
Asako Hague is a Company 6 lieutenant and granddaughter of Soichiro Hague.
She is a Second Generation with an easygoing demeanor and a habit of saying “how wonderful” in a drawn‑out way.
She respects both her grandfather and Oubi’s willingness to break rules for justice.
When Hague dies, she continues his legacy by supporting Company 8 and the reform of the Fire Force.
Company 7: Special Fire Force Company 7
Company 7 protects Asakusa, a district dominated by “Original Country‑ists” who cling to pre‑Empire culture.
They resemble old Edo‑period firefighters with their rowdy pride and tradition.
Their Infernal send‑off is radically different from standard rites.
They defeat Infernals with loud, destructive battles, then take responsibility for rebuilding or housing displaced families.
Shinmon Benimaru
Shinmon Benimaru is Company 7’s captain and widely regarded as the strongest Fire Soldier alive.
He is a rare Hybrid pyrokinetic, both Second and Third Generation, able to generate flames and control them with unparalleled finesse.
Benimaru speaks in an old‑fashioned, gruff style and calls himself an Asakusa man rather than an imperial citizen.
He neither swears loyalty to the Tokyo Empire nor Holy Sol Temple and sees both as outsiders.
He uses flaming fire hooks and matoi poles, turning them into guided missiles, or channels his power into devastating hand strikes like “Fire Moon” and “Crimson Sun.”
Asakusa residents affectionately call him the “Destroyer King of Asakusa” because he blows up houses while saving them.
Benimaru co‑leads the area with Konro Sagamiya, his friend and mentor, and is beloved despite his temper.
When the White‑Clad send infiltrators with altered faces to sow chaos, Benimaru proves adept at spotting fakes and rallies Asakusa behind Company 8.
Konro Sagamiya
Konro Sagamiya is Company 7’s lieutenant and Benimaru’s right‑hand man.
He is a Third Generation with immense firepower but suffers severe Ash Disease after once battling a Demon Infernal.
Konro still guides Benimaru and trains other members despite his limited stamina.
He has also experienced an Adolla Link, giving him insight into the phenomenon.
Hinata and Hikage
Hinata and Hikage are twin girl Fire Soldiers in Company 7.
They wear kimono‑like uniforms, sprout fox‑like flames, and mirror Benimaru’s rough dialect and mannerisms.
They love Benimaru like a mischievous uncle and often play pranks on him.
When the White‑Clad send a fake Hikage to infiltrate, Hinata instantly calls out the impostor, highlighting their close bond.
The Evangelist
The Evangelist is a mysterious, godlike entity from Adolla who leads the White‑Clad.
She appears as a robed woman within a crack in space, radiating overwhelming spiritual and thermal presence.
According to the Black Lady, the Evangelist has manipulated humanity’s beliefs for ages.
Many gods of old religions might simply be masks or echoes of her influence.
Her ultimate aim is to replicate the Great Cataclysm and perfect Earth into a new sun.
To that end, she creates and shepherds Pillars, seeds Insects into the world, and shapes faith and state from the shadows.
The Pillars
The Pillars are humans naturally endowed with Adolla Burst.
Each has a distinct personality and guardian and forms a different part of the Evangelist’s apocalyptic puzzle.
First Pillar / Amaterasu Core Woman: the woman sealed inside Tokyo’s Amaterasu reactor, physically identical to Iris.
She once possesses Shinra during an Adolla Link, tries to lure him with promises of reunion with his mother, and declares that more Pillars will awaken.
Haumea (Second Pillar): a mouthy teenage girl who channels Adolla into brainwave‑like electricity.
She can hijack nervous systems and emotions from afar, making her a terrifying mental controller; Arthur’s plasma disrupts her influence.
Shō Kusakabe (Third Pillar): Shinra’s younger brother, raised by the White‑Clad as captain of the Ashen Flame Knights.
He stops the flow of time for everyone but himself by tapping into the universe’s thermal expansion.
Shinra Kusakabe (Fourth Pillar): Company 8’s hero, whose Adolla Burst and Links grow strong enough to challenge and reshape reality.
Inca Kasugatani (Fifth Pillar): a thrill‑addicted girl who sees potential fires as paths of glowing lines labeled START and GOAL.
By tracing these lines with her finger, she creates detonations at the endpoint.
Nataku Son (Sixth Pillar): an 11‑year‑old Haijima test subject whose flames carry radioactive properties.
Traumatically bound to Rekka’s memory and Caron’s oppressive gaze, he struggles with fear and expectations.
Sumire (Seventh Pillar): once the head sister at Saint Rafles Convent, now revealed as a centuries‑old manipulator.
She uses enhanced shivering, the body’s cold reaction, to create devastating vibrations like her “Tremor Elbow.”
Iris (Eighth Pillar): the quiet nun of Company 8, unknowingly holding the last crucial Adolla Burst.
Her existence brings the count of Pillars to eight, completing the Evangelist’s doomsday requirement.
Guardians (Protectors of Pillars)
Each of several Pillars has a designated Guardian, an elite protector sworn to their safety.
Caron
Caron is Haumea’s Guardian, a towering, talkative man who constantly peppers opponents with questions.
He masquerades as a Third Generation but is actually a Second Generation who converts incoming kinetic energy into explosive blasts.
This means the harder you hit him, the more powerful his counterattacks become.
He shrugs off attacks from Shinra and even Ogun, turning their best blows into bombs.
Despite his allegiance to the Evangelist, he sporadically shows a twisted sense of honor, even giving Shinra pointers.
In a key fight, he endures a suicidal volley from Ogun and others, but even that power is redirected by Dragon, showing how stacked the deck is.
Arrow
Arrow is Shō’s Guardian and the right‑hand woman of the Ashen Flame Knights.
She is a cool, stoic Third Generation who forms enchanted fiery bows and arrows that pierce long distances.
She kills Rekka with a single shot right after his capture and later blows off Foien Li’s arm.
Her loyalty is complex: she obeys the Evangelist but vows she will always side with Shō even if he betrays the cult.
Ritsu
Ritsu is Inca’s Guardian, a maid‑like necromancer.
As a Third Generation, she uses a power called Necro Pyro, reviving the dead as Infernals or flame‑zombies that she can control.
She can also fuse many Infernals into a single massive Great Infernal, a giant towering monster.
Ritsu plays a central role in large‑scale chaos by weaponizing casualties.
Butchers, Ashen Flame Knights, and Violet Smoke Knights
The Evangelist’s military arms include multiple specialized combat units trained to slay pyrokinetic opponents and Fire Force members.
Butchers (Hofuribito)
The Butchers are an elite strike group used as the Evangelist’s “sword.”
They are skilled enough to single‑handedly kill Demon Infernals and Fire Force captains.
Gold: a Third Generation who channels flame into gold gauntlets, manipulating metals with magnetic force.
She fights like a walking magnet storm, tossing vehicles and girders and even annihilating Captain Hague with ease.
Dragon: a massive warrior whose body partly transforms into a dragon‑shaped Infernal.
He becomes Arthur’s arch‑nemesis, pushing the boy’s knight fantasy to its absolute limits in multi‑stage duels.
Stream: a fighter who uses flame‑driven wind to generate tornadoes and slicing gusts.
He gives each tornado a woman’s name and calls them like his harem of wind spirits.
Fracture: another high‑ranking Butcher, noted for terrifying front‑line presence.
He embodies the Evangelist’s strategy of using shock troops built to crush morale.
Ashen Flame Knights
The Ashen Flame Knights are a band of White‑Clad soldiers led by Shō.
They include:
Yona: a being who can rearrange people’s faces by manipulating blood circulation with heat.
Centuries ago, he impersonated Raffles I, the legendary founder of Holy Sol Temple, thereby founding the church as a puppet of the Evangelist.
Flail: a spiked‑ball Infernal‑mace user who infiltrates Company 3 as a spy.
He battles Maki in the Nether and is utterly humiliated by her newfound, unrestrained power.
Haran: a fanatic who deliberately turns himself into a Demon Infernal using an Insect.
He wreaks havoc in Asakusa until Benimaru, backed by Shinra’s assists, destroys him.
Mirage: an illusionist who bends heat to create heat haze clones of himself.
Fire Force sharpshooter Hinawa and swordsman Arthur work together to expose and defeat his tricks.
Assault: a former Butcher turned “annihilation specialist,” legendary for stealth and lethality.
He is repeatedly undone by Tamaki’s Lucky Lecher Lure, to the point he winds up training himself to withstand erotic stimulus just to fight her.
Violet Smoke Knights
The Violet Smoke Knights are another elite group deployed during the Nether campaigns.
Orochi: a whip‑user whose flames form long, fanged serpents.
She brutally maims Juggernaut and kills Amon Hajiki, but is finally overcome by Juggernaut’s desperate stand.
Iron: the “martensite” fighter who superheats and instant‑cools his own body’s iron to adjust hardness.
Hardening his joints increases defense but immobilizes him, a weakness Hinawa exploits.
Scorpion: a lesser Knight who fires flaming spheres.
He is knocked out in one punch by Oubi, demonstrating the captain’s raw brute force.
Joker
Joker is an enigmatic man who smokes constantly and treats the whole world like a twisted card game.
His name is a codename assigned by Fire Force investigators; his real name is unknown.
He controls flame and smoke, forming blades, cards, and suit symbols as weapons.
At first, he attacks the Rookie Fire Soldier Games to test Shinra’s worth, nearly killing him.
Joker is a former member of Holy Sol’s Shadow known as “52,” reflecting the number of cards in a deck.
From childhood, he was abused and molded into an elite assassin, but constant gaslighting made him question his own existence.
After the shared Adolla Link with Leonard Burns, Joker lost an eye and glimpsed the broader horror of Adolla.
Later, when the church sends his unit to clean up Shinra’s family fire, Joker deserts mid‑mission and is taken in by a kind family.
Holy Sol’s Shadow finds and massacres that family, breaking Joker for good.
He becomes a nihilistic seeker of truth, cooperating with Viktor Licht and sometimes Company 8 to bring down the church.
Mari Kusakabe
Mari Kusakabe is Shinra and Shō’s mother.
She becomes pregnant with them under mysterious circumstances that resemble virgin conception, and her family disowns her, forcing her to adopt the surname Kusakabe.
During the fire twelve years ago, Mari transforms into a horned Demon Infernal while trying to protect Shō.
She vanishes into the flames and is presumed dead for years.
Later, Burns confirms that the Demon Infernal Shinra saw was Mari herself.
For much of the story she exists only as a haunting memory and a key piece of White‑Clad planning until Adolla Revelations reframe her fate.
Setsuo Miyamoto
Setsuo Miyamoto is a disgraced former Fire Soldier who committed serial murders.
He was declared not guilty due to mental instability but turned Infernal in court, retaining his human mind and gleefully rampaging.
Company 5 captures him for experimentation, using drugs and procedures to create controlled flame projections.
During a Company 8 vs. 5 clash, Arthur defeats and finally lays him to rest.
Nataku Son
Nataku Son is an 11‑year‑old boy used as a test subject by Haijima.
He survived an Insect injection from Rekka, awakening both pyrokinetic powers and Adolla Burst.
Nataku’s flames emit radiation, making him incredibly dangerous.
He is crushed by adults’ expectations, Rekka’s ghostly presence in his mind, and Caron’s terrifying aura.
When the White‑Clad and Fire Force fight over custody of Nataku, he panics and fuses with a storm of Infernals, becoming a Great Infernal core.
Working together, Shinra, Caron, and Haijima’s “Death Reaper” Kurono Yuuichirou manage to free him and gradually teach him control.
Kurono Yuuichirou
Kurono Yuuichirou is Haijima’s top ability‑development researcher and a terrifying combatant known as the “Death Reaper.”
He is a Third Generation whose black smoke burns fiercely and acts like claws, scythes, or armor.
He has severe Ash Disease, visible in his blackened right arm.
Emotionally, he is an unapologetic bully who enjoys tormenting the weak, making him one of the most unsettling antiheroes.
During the battle for Nataku, Kurono fights enemies and even allies with equal relish, focusing almost entirely on his own fun.
Despite that, he becomes instrumental in stabilizing Nataku’s powers and, grudgingly, protecting him.
Yona
Yona is the Ashen Flame Knights’ infiltrator and face‑altering specialist.
With his flame‑heated control over blood, he can reshape people’s faces into perfect masks.
Centuries earlier, he replaced the real Raffles I during the journey to build Amaterasu.
As fake Raffles, he founded the Holy Sol Temple and rewrote a major slice of history in the Evangelist’s favor.
Black Lady
The Black Lady is the Adolla Burst woman sealed inside the Tabernacle on the Chinese Peninsula.
After the Great Cataclysm, the Evangelist dragged her from Adolla into this world and locked her inside the reactor as fuel.
Her power creates the miracle oasis around the Tabernacle and extends the lifespans of animals like Schop and Yata.
Exhausted from centuries of constant Adolla use, she nevertheless briefly aids Shinra, lending him extra strength to defeat Tenpe.
Schop and Yata
Schop is a talking mole who steals potatoes from farms to survive in the wasteland.
Yata is a talking crow who once shared Paradise with Schop.
Both owe their long lives to the Black Lady’s aura from the Tabernacle.
They guide Shinra and Company 8 through the desert and into the oasis, adding some much‑needed levity and earthy perspective.
Tokyo Empire and Asakusa
The Tokyo Empire is a monarchy run by an emperor called Raffles III at the time of the story.
Most citizens follow Holy Sol Temple, and names are given in Western order (given name first, family name second) to respect the multinational refugee roots.
Asakusa is a district where people maintain old customs, clothes, and language predating the empire.
They call themselves Original Country‑ists, use traditional distance units, and often distrust imperial authorities.
The Nether
The Nether is a subterranean labyrinth made of pre‑Cataclysm ruins and tunnels.
Holy Sol Temple forbids entry, branding it a cursed realm where sunlight never reaches.
In reality, the Nether hides White‑Clad labs, body dumps, and ancient secrets about the Great Cataclysm.
It becomes the stage for some of the most brutal battles between Fire Force and the Evangelist’s followers.
Holy Sol Temple and Holy Sol’s Shadow
Holy Sol Temple is the empire’s sole state religion, monopolizing spiritual, medical, and burial practices.
Its priests and sisters perform Infernal send‑off rituals and exist in every Fire Force company except the independent Company 7.
The church’s symbol is a cross with notched corners, and it uses familiar Christian‑like ranks and architecture.
However, documents about its own origins are highly censored or missing, with only personal diaries hinting at the truth.
Holy Sol’s Shadow is the hidden black‑ops branch that performs assassinations, cover‑ups, and purges.
Joker’s past and Yona’s impersonation of Raffles I show how far the church will go to maintain its narrative.
Haijima Industries
Haijima Industries is a mega‑corporation integrated into almost every industry in the empire.
It produces weapons, power infrastructure, Fire Force gear, and runs research on pyrokinetics, often using children in illegal ways.
Most Fire Force equipment, from axes to armor, bears Haijima logos.
That economic power gives the company enormous influence over government and church decisions.
Researchers like Viktor Licht and Kurono Yuuichirou embody two sides of Haijima’s philosophy:
curiosity for truth at any cost, and pure utilitarian exploitation of the weak.
Manga
The Fire Force manga is collected in 34 volumes published by Kodansha under the Kodansha Comics label.
Volumes were released consistently between 2016 and 2022, with some special and limited editions containing extra material.
A series of children’s novels under the Aoitori Bunko imprint retells arcs from the manga in lighter prose.
These novels expand on character feelings and are written by Seiji Midorikawa with illustrations by Atsushi Ohkubo.
Anime
The anime adaptation by david production has three seasons.
Season 1 (2019): Aired July to December 2019 in Japan on MBS/TBS in a new “Super Animeism” slot.
Aired 24 episodes covering early arcs up through the first underground Nether investigation.
The Kyoto Animation arson tragedy occurred just before episode 3 originally aired, leading to a one‑week delay and some edited scenes for sensitivity.
The opening themes included “Inferno” by Mrs. GREEN APPLE and “MAYDAY feat. Ryo from Crystal Lake” by coldrain, with endings by Suda Keina and Lenny code fiction.
Season 2 (2020): Subtitled Fire Force: Second Chapter, aired July to December 2020.
It covers the Chinese Peninsula expedition, Nataku Son’s arc, Holy Sol Shadow revelations, and growing Evangelist influence.
Themes include “SPARK‑AGAIN” by Aimer and “Torch of Liberty” by KANA‑BOON as openings, with endings by Cider Girl and PELICAN FANCLUB.
Season 3 (2025–2026): Subtitled Fire Force: Third Chapter, announced as adapting the story to the manga’s end.
It is split into two cours, with the first airing April–June 2025 and the second scheduled for early 2026.
Season 3’s first cour opening is “Strong Flame” by Queen Bee, with ending “Ursairen” by Umeda Cypher.
The second cour features “Ignis” by Takanori Nishikawa and “Speak of the Devil” by Survive Said The Prophet.
The anime is released on Blu‑ray and DVD in multiple sets, often with bonus shorts and commentary.
Streaming is available worldwide via services such as Netflix and various regional platforms.
Stage Plays
The Fire Force stage series adapts key story arcs into live performances with stunts and pyrotechnics.
Directed by Noboru Kubota with scripts by Yuusei Naruse, they are produced by DMM STAGE.
Stage “Fire Force” (First Show): Performed in Osaka and Yokohama in summer 2020.
Stage “Fire Force – Flowers of Destruction, Sound of Creation” (Second Show): Staged in January 2022 in Yokohama, with Osaka shows canceled due to the pandemic.
Stage “Fire Force – Rescue from the Underground” (Third Show): Staged in Tokyo and Kyoto in late 2022.
Stage “Fire Force – The Fifth Pillar” (Fourth Show): Staged in Osaka and Tokyo in spring 2023.
Different seasons feature different actors as Shinra, Arthur, and others, with later shows recasting some main roles.
The plays emphasize Company 8’s camaraderie, Asakusa’s chaos, and the intense battles with the White‑Clad.
Games and Crossovers
A dedicated mobile RPG, Fire Force: Flaming Stage, was released in January 2023.
It featured an original opening theme “En’en” by Mrs. GREEN APPLE and ran until service ended in August 2025.
Fire Force has appeared in or crossed over with many other games, including:
Sangokushi Taisen: A Shinra‑based version of the general Zhuran appears.
Monster Collect: Limited event with Fire Force heroes and 119 mascot costumes.
Knives Out: Two collabs with character skins, weapons, and vehicles like Company 8’s command truck.
Caravan Stories: Playable Shinra, Arthur, Maki, Tamaki, Princess Hibana, and Shinmon Benimaru with dedicated story quests.
Big Bad Monsters, FAIRY TAIL Extreme Magic Rumble, Crash Fever, REALIVE! Empire of Kagura, and Rent‑A‑Girlfriend: Heroine All Stars feature collaboration events and character cards.
Rhythm game maimai deluxe includes “Inferno” and “Veil” as playable tracks with Fire Force‑themed map content.
Puzzle & Dragons adds Shinra, Arthur, and Benimaru via a “Magazine All‑Stars” gacha.
LINE Rangers and Monster Strike also run collaborations, with Fire Force units and a title screen featuring “Inferno.”
Pachinko and slot machine adaptations include P Fever Fire Force (April 2023) and Slot Fire Force (May 2023), both by SANKYO.
These machines reuse anime footage, songs, and voice lines to create fiery bonus modes.
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